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Kale
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#include <PathNodeGL.hpp>
Public Attributes | |
std::array< std::pair< int, float >, 4 > | startWeight |
std::array< std::pair< int, float >, 4 > | controlPoint1Weight |
std::array< std::pair< int, float >, 4 > | controlPoint2Weight |
std::array< std::pair< int, float >, 4 > | endWeight |
Contains the weights required for skinning/skeletal rigging a single cubic bezier curve
Definition at line 64 of file PathNodeGL.hpp.
std::array<std::pair<int, float>, 4> Kale::PathNode< T >::BezierWeights::controlPoint1Weight |
An array of pairs with the bone index (-1 if none) and the significance of the bone. All weights must add up to 1.
Definition at line 74 of file PathNodeGL.hpp.
std::array<std::pair<int, float>, 4> Kale::PathNode< T >::BezierWeights::controlPoint2Weight |
An array of pairs with the bone index (-1 if none) and the significance of the bone. All weights must add up to 1.
Definition at line 79 of file PathNodeGL.hpp.
std::array<std::pair<int, float>, 4> Kale::PathNode< T >::BezierWeights::endWeight |
An array of pairs with the bone index (-1 if none) and the significance of the bone. All weights must add up to 1.
Definition at line 84 of file PathNodeGL.hpp.
std::array<std::pair<int, float>, 4> Kale::PathNode< T >::BezierWeights::startWeight |
An array of pairs with the bone index (-1 if none) and the significance of the bone. All weights must add up to 1.
Definition at line 69 of file PathNodeGL.hpp.