Here is a list of all class members with links to the classes they belong to:
- s -
- scale() : Kale::Transform
- scaleRow() : Kale::Matrix< w, h, T >
- Scene : Kale::Node, Kale::Scene
- sceneBounds : Kale::Scene
- sceneToPresent : Kale::Application
- setBase() : Kale::SkeletalAnimatable
- setIcon() : Kale::Window
- setIdentity() : Kale::Transform
- setRotation() : Kale::Transform
- setScale() : Kale::Transform
- setState() : Kale::StateAnimatable< S >
- setTranslation() : Kale::Transform
- setup() : Kale::PathNode< T >, Kale::Tree< T >::Child
- setupCore() : Kale::OpenGL::Core, Kale::Vulkan::Core
- setupGlad() : Kale::Window
- Shader() : Kale::OpenGL::Shader
- shader : Kale::PathNode< T >, Kale::Vulkan::Shader
- Shader() : Kale::Vulkan::Shader
- signedAngle() : Kale::Vector2< T >
- size() : Kale::OpenGL::Buffer< T >
- skeletalAnimatable : Kale::PathNode< T >
- SkeletalAnimatable() : Kale::SkeletalAnimatable
- skeletalWeights : Kale::PathNode< T >
- skeleton : Kale::SkeletalAnimatable
- Skeleton() : Kale::Skeleton
- skeletonRecalculated : Kale::SkeletalAnimatable
- start : Kale::CubicBezier
- startWeight : Kale::PathNode< T >::BezierWeights
- state : Kale::StateAnimatable< S >
- StateAnimatable() : Kale::StateAnimatable< S >
- stateTransform : Kale::Transformable
- stroke : Kale::PathNode< T >
- strokeColor : Kale::PathNode< T >
- strokeColorUniform : Kale::PathNode< T >
- strokeRadius : Kale::PathNode< T >
- strokeRadiusUniform : Kale::PathNode< T >
- StrokeStyle : Kale::PathNode< T >
- strokeUniform : Kale::PathNode< T >
- structures : Kale::StateAnimatable< S >
- support : Kale::Vulkan::SwapChain
- surface : Kale::Vulkan::Core
- swapBuffers() : Kale::OpenGL::Core, Kale::Window
- swapchain : Kale::Vulkan::Core, Kale::Vulkan::SwapChain
- SwapChain() : Kale::Vulkan::SwapChain
- SwapChainSupportDetails() : Kale::Vulkan::SwapChainSupportDetails
- swapRows() : Kale::Matrix< w, h, T >
- synchronizeUpdate() : Kale::Application