bool pointCollision(Vector2f point) const override
Rect getBoundingBox() const override
bool isPerpendicular(Ray ray) const
bool isParallel(Ray ray) const
float getAngle(AngleUnit unit) const
bool lineCollision(Line line) const override
bool rayCollision(Ray ray) const override
bool rectCollision(RotatedRect rect) const override
bool circleCollision(Circle circle) const override